Top 10k strings from Legend - Part 1 (1984)(Century Software).tzx
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2 Dros Courteswain 1 travellers. 1 particularly striking. On it is printed in fading letters, 1 p 1 overlooking the sea. Its harbour is the home of the Drenai navy and fine battle triremes ride at anchor. 1 o you wish to 1 mHHHJJJJJLLLHHHHHHHHJJJJJLLLHHHHH 1 lI WILL DIE SLOWLY 1 inscription. 1 inscription 'To the fallen Drenai, victors of King Gorben '. 1 improvement, up it a bit. 1 he attacks. 1 commemorating Drenai's great battles. One flag is 1 choose again. 1 \Your quest has ended in death. 1 \You have recruited : 1 \You fight your way clear@ 1 \You bowl the man over and run clear of the trap.@ 1 \You are surrounded by a raiding party of Vagrian Riders. 1 \You are knocked out for the rest of the day and robbed@ 1 \WOUNDED@> 1 \Vale of Eyes@ 1 \The woods are swarming with outlaws@ 1 \The second clubs you to the ground 1 \The Dragon says this requires thinking about for a few hundred years. You make good your escape.@ 1 \The Dragon fixes you with a bloodshot eye and accuses you of trying to steal his treasure. It brushes aside your denials and announces its belief in capital punishment. 1 \TIME HAS RUN OUT 1 \TEST GAME@! 1 \TAPE ERROR - TRY AGAIN @ 1 \Sentran Bridge@ 1 \Sathuli, Faithful and Joachim 1 \START TAPE THEN PRESS ANY KEY @ 1 \START TAPE AND PRESS A KEY@ 1 \PROGRAM BY A.GLAISTER@! 1 \PRESS ANY KEY TO BEGIN@ 1 \Outlaws rush out of the woods at you 1 \On the road you come across frightened peasants. 1 \It takes two days to find your way back.@ 1 \It is a trap. 1 \Howling blizzards impede your progress.@ 1 \GORDON PATERSON@! 1 \GAME DESIGN BY@! 1 \ENDURANCE@! 1 \ENDURANCE@ 1 \Dros Sergril@ 1 \DR. JOHN LAMBSHEAD@! 1 \DAYS : @! 1 \CENTURY@! 1 \Bronze Armour 1 \Bowman and Archers 1 \BASED ON LEGEND BY DAVID GEMMELL@! 1 \As you come round a bend you see a overturned cart on the left hand side of the road. In front of the cart to the right is a man lying face down. 1 \After a stif climb you reach the cave. You penetrate to its inner chamber and indeed find treasure but also an unwelcome guardian, an aged Dragon, owner of the amassed baubles, long thought to be extinct in the new kindoms.@ 1 \A violent electrical storm accompanied by lashing rain forces you to seek shelter for the day.@ 1 \2. DUEL@ 1 \1:SAVE 2:LOAD 3:SIEGE 4:QUIT@ 1 \1. CAVE OF DOOM@! 1 \(C) 1984@! 1 \&[dO|OT8- 1 \% of LEGEND 1 \ gold coins? 1 \ days to recover.@ 1 \ DAYS TO RECOVER@ 1 \ YOU TAKE @ 1 \ CAVE OF DOOM 1 [SURVIVED@* 1 You walk the bridge. 1 You take your leave of Horeb. 1 You take @ 1 You shall die' it growls, 'but because I am fair I shall give youone chance to tell the truth. If your next statement istrue you will die quickly, if false you will die slowly. 1 You must go to his doom-place but avoid the obvious. 1 You have found the bronze armour of Egel. In future you shall be known as the Earl of Bronze 1 You estimate it will take 10 tons of material to build the supports. 1 You completed @ 1 You cannot offer money you do not have. 1 You are surrounded, 1 You are persuaded to volunteer. 1 You are drinking at the Inn of Horeb, your foster father, when a messenger in the Livery of Abalayn arrives calling for Rek (that's you!). He tells you that Abalayn desires your presence immediately. 1 What is your offer? 1 What is your destination 1 We have many weapons, be more specific. 1 Valley of Tears 1 Vale of Eyes (V) 1 Vale of Eyes 1 Use the keys CAPS-SPACE to DUCK.@ 1 Try again. 1 They tell you of an enchantment in a cave high on the hill and rumours of a great treasure. 1 They need someone to help with their horses - you're it! 1 They have no one to spare. 1 The garrison here is fully stretched already. 1 The dim light shows you the slimy walls. 1 The Nadir storm Dros Delnoch and sweep across the land. A new dark age dawns. 1 The Nadir stand at the gates of Dros Delnoch.@ 1 The Dragon fries the flesh off your bones.@ 1 That's not much of an 1 Temple of the Thirty 1 THE SHERIFF 1 THE SCIENCE MUSEUM 1 THE MUSEUM 1 THE CHAPEL 1 Suddenly a battle rages around you and you see King Gorben fall. 1 Skultik Forest 1 Skoda Mountains 1 Skeln Pass 1 Sentran Bridge 1 SWORD OF HEAVEN 1 STREET OF JARS 1 SKELN PASS 1 SCIENCE MUSEUM 1 Reluctantly you are admitted. There is a plaque on the wall which reads: 1 Press the appropriate key. 1 Press the appropriate key 1 Press any key to play again.@ 1 PUSH DOOR OPEN 1 PULL DOOR OPEN 1 Outlaws rush out of the woods 1 On the monolith is an 1 Not found it seems 1 No, I'll not accept that. 1 NNNNNNLLLLLLLLLLLLLOMMMMMMMMMMMMMMMMMMLLLLLLLLLLLLLOLLLLLLLLLLLLLLLLLLLLLLTLLLLTLLLOOKKKOOOOOOOOOOOOKKLLLLLTLLTLLLLOOJJJJJJJJJJJJJJJJJJKKLLLLLLLLKKOOOOOOOOOOOOOOOOOOOKKKKKKKKKKKKKOOOOOOOOOOOOMMMMMMOLLLLJOOOOJJJJOOOOOOOOOOOOOOOOOMOLLLNNNNNNNNNNONOOOOOOOOOOOOOOOMOOLLNNNNNNNNNLOOMOOOOOOOOOOOOOOOLOLLLNNNNNLLLLLLLHOOOOOOOOOOOOOOOOLLLNNNLOOOLLONNHNOOOOOOOOOOMOOOOLNNNNNLOOOLLONOHNOOOOOOOOOOOOOOOLNNNNNNNNNLLOOOOOOOOOOOOOOOOOOOOLNNNNNNNNNLLNNLHNNLLNOOOOOOOOOOOOOOOLLOOMMMMMMMMMMMMMMMMMMOOOOOOOOOOHHJJMMMMMMMMMMMMMMMMHHHOOOOOOOOOHHJJMMMMMMMMMMMMMMMMJOOOOOO 1 Middleford 1 Melega Militia 1 LLIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIILLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLHHKKKKKKKKKKKKKKKKKLLLLLLLLLLLLLOOJJJJJJJJJJJJJJJJJLLLLLLLLLLLLLLNNNNNN 1 LEGEND 1 1 It is two days before you desert outside @ 1 Inside lie evil spirits. They ask 'Have you brought the amulet to release us? 1 How many days will it take to get the material? 1 How about @* 1 Hidden well the secret of this mighty covering lies between the heavens and the deep. Its silent guardians stand tall in Delving Forest. 1 HHJJJJJLLLHHHHHHHHJJJJJLLLHHHHHHHHJJJJJOLLHHHHH 1 HELICOPTER 1 Gulgothir (G) 1 Graven Forest 1 GRAPPLING IRON 1 GORY WEAPON 1 FREE PARDON 1 FLAGSTHE FLAG 1 FIRE WEAPON 1 Everywhere flowers bloom, nodding their heads in the sultry breeze. They carpet the ground, hang from the trees and straggle over the rocks. 1 Earl of Bronze 1 EGOR DA WIZ 1 Duel against robber, 1 Druss the Legend 1 Dross Purdol 1 Dros Segril 1 Dros Delnoch 1 Dros Courteswain (D) 1 Do you wish to search the pass (P) or the monolith (M)? 1 Do you wish to save this data for the siege game?@ 1 Do you wish to investigate 1 Do you wish to go to: 1 Do you wish to go 1 Do you want to rest (R), explore (E) or leave (L)? 1 Do you want to help the man on the ground (H),ask if you can assist (A), retreat (R), detour through the woods(D), pass by in the ditch (P), attack the man on the ground (G), attack the second man (S) or attack the third man (T)?@ 1 Do you want to 1 Do you go (Y or N)? 1 Do you choose to: do nothing (N), rub the light (R), flee (F), throw the light at the trees (T) or advance on the trees holding the light befre you (A) ? 1 Delving Forest 1 DESTROYER OF SOULS 1 Created with Ramsoft MakeTZX 1 Choose an action key 1 Choose again 1 CHANDELIER 1 Below the inscription is a metal door. The inscription reads : 1 Behind him stands a second man. 1 Around the chapel walls are hung heavy and ancient standards and flags 1 An insult! 1 After travelling for a while you have the feeling of being watched. Gusts of perfume waft past you. The air is heavy, the sun high and you are feeling drowsy. 1 After a steep climb you reach the lonely farm of Druss perched on a ledge above a small fertile valley. Pine forested slopes surround the spot. An aged housekeeper tells you that Druss has gone to hunt for a cat that has taken some of his stock. 1 About half way down is an 1 ANCIENT WEAPON 1 A third man stands on the left hands side of the road struggling with something on the cart. The left hand side of the road is bounded by thick woods, while a steep ditch runs along the right-hand verge.@ 1 A small hamlet of peasants on the banks of the Upper Odrek in the foothills of Skoda. It is much like a thousand other villages in Drenai. 1 A shallow valley with few trees and a dancing, tumbling stream which winds through the centre. 1 A prosperous market town in happier days. Middleford is well supplied with Taverns and Inns to cater for the needs of farmers and 1 A mighty fortress town perched high on a jagged hill 1 A GRAPPLING IRON 1 A FREE PARDON 1 88zzzzzLLLHHHHH 1 88zzzzJLLLHHHHH 1 2'w8}|>I9E 1 (Y or N)?@ 1 'Remember', says a voice, 'Egel used to like the highest possible number to unlock his doors? 1 'Many have sought this gory weapon, but few have passed the test. The tooth of lamentation holds its secret still and there your next step lies. Beware for it may be your last.' 1 'JNEAVAT - CHFU QBBE VA' 1 #PZd!\<WfO 1 "LEGEND 1" 1 the night 1 Use the keys A-ENTER to JUMP. 1 AVOID THE ARROWS@